Corrected some progressBar errors
Created some others
This commit is contained in:
parent
99e044dfad
commit
4815aaf12a
1 changed files with 57 additions and 37 deletions
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@ -123,7 +123,8 @@ public class MainActivity extends ActionBarActivity{
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@Override
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public void onClick(DialogInterface dialog, int which) {
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try {
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if (player.addPx(Integer.parseInt(input.getText().toString()))) {
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boolean levelUp = player.addPx(Integer.parseInt(input.getText().toString()));
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if (levelUp) {
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//levelUp
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//TODO: update defenses
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//TODO: add attack points when necessary
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@ -133,11 +134,6 @@ public class MainActivity extends ActionBarActivity{
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((TextView) findViewById(R.id.lvl)).setText(
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String.valueOf(player.getLevel())
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);
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((ProgressBar) findViewById(R.id.xpBar))
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.setMax(
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Player.LEVEL_PX[player.getLevel()] -
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Player.LEVEL_PX[player.getLevel() - 1]
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);
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healthStatusCheck();
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updateCurativeString();
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}
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@ -146,8 +142,9 @@ public class MainActivity extends ActionBarActivity{
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incrementProgressBar(
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(ProgressBar) findViewById(R.id.xpBar),
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(TextView) findViewById(R.id.currentXp),
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player.getPx() - Player.LEVEL_PX[player.getLevel() - 1],
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1
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1, levelUp, Player.LEVEL_PX[player.getLevel()] -
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Player.LEVEL_PX[player.getLevel() - 1],
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true, player.getPx() - Player.LEVEL_PX[player.getLevel() - 1]
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);
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} catch(Exception e) {
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Toast.makeText(
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@ -205,8 +202,8 @@ public class MainActivity extends ActionBarActivity{
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incrementProgressBar(
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(ProgressBar) findViewById(R.id.curativeEffortsBar),
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(TextView) findViewById(R.id.currentCurativeEfforts),
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player.getCurativeEfforts(),
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100
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100, false, 0,
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true, player.getCurativeEfforts()
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);
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}
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e.apply();
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@ -285,14 +282,15 @@ public class MainActivity extends ActionBarActivity{
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private void healthStatusCheck() {
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int status = player.getState();
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int lastState = player.getLastState();
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ProgressBar pgBar = (ProgressBar) findViewById(R.id.pgBar);
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incrementProgressBar(
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pgBar,
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(TextView) findViewById(R.id.currentPg),
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Math.abs(player.getPg()),
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100
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);
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pgBar.setProgress(Math.abs(player.getPg()));
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// ProgressBar pgBar = (ProgressBar) findViewById(R.id.pgBar);
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// incrementProgressBar(
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// pgBar,
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// (TextView) findViewById(R.id.currentPg),
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// Math.abs(player.getPg()),
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// 100,
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// false,
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// CURRENT_PG
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// );
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Button pg = (Button) findViewById(R.id.pgCurrent);
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pg.setText(String.valueOf(player.getPg()));
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if (status == Player.MUERTO) {
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@ -324,7 +322,7 @@ public class MainActivity extends ActionBarActivity{
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} else if (status == Player.DEBILITADO) {
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pg.setBackgroundColor(android.R.drawable.btn_default);
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pg.setTextColor(Color.RED);
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pgBar.getProgressDrawable().setColorFilter(Color.RED, PorterDuff.Mode.SRC_IN);
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// pgBar.getProgressDrawable().setColorFilter(Color.RED, PorterDuff.Mode.SRC_IN);
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if(lastState != Player.SAME) {
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Toast.makeText(
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getApplicationContext(),
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@ -335,7 +333,7 @@ public class MainActivity extends ActionBarActivity{
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} else if (status == Player.MALHERIDO) {
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pg.setBackgroundColor(android.R.drawable.btn_default);
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pg.setTextColor(Color.YELLOW);
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pgBar.getProgressDrawable().setColorFilter(Color.YELLOW, PorterDuff.Mode.SRC_IN);
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// pgBar.getProgressDrawable().setColorFilter(Color.YELLOW, PorterDuff.Mode.SRC_IN);
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if(lastState != Player.SAME) {
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Toast.makeText(
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getApplicationContext(),
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@ -351,7 +349,7 @@ public class MainActivity extends ActionBarActivity{
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R.color.abc_primary_text_material_dark
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));
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pg.setBackgroundColor(android.R.drawable.btn_default);
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pgBar.getProgressDrawable().setColorFilter(Color.GREEN, PorterDuff.Mode.SRC_IN);
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// pgBar.getProgressDrawable().setColorFilter(Color.GREEN, PorterDuff.Mode.SRC_IN);
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}
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}
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@ -401,17 +399,24 @@ public class MainActivity extends ActionBarActivity{
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});
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}
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if(player.getLevel() != 1 && player.getMaxPg() == 0) {
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if(player.getMaxPg() == 0) {
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pgDialog();
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}
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player.setCurativeEffort(p.getInt("curativeEfforts", player.getCurativeEfforts()));
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player.setPg(p.getInt("pg", player.getPg()));
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((ProgressBar) findViewById(R.id.pgBar)).setMax(player.getMaxPg()*100);
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((ProgressBar) findViewById(R.id.xpBar))
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.setProgress(player.getPx() - Player.LEVEL_PX[player.getLevel() - 1]);
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player.setCurativeEffort(p.getInt("curativeEfforts", player.getMaxCurativeEfforts()));
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player.setPg(p.getInt("pg", player.getMaxPg()));
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incrementProgressBar(
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(ProgressBar) findViewById(R.id.pgBar),
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(TextView) findViewById(R.id.currentPg),
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100, true, player.getMaxPg(),
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true, player.getPg()
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);
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ProgressBar curativeEffortsBar = (ProgressBar) findViewById(R.id.curativeEffortsBar);
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curativeEffortsBar.setMax(player.getMaxCurativeEfforts()*100);
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curativeEffortsBar.setProgress(player.getCurativeEfforts());
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incrementProgressBar(
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curativeEffortsBar,
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(TextView) findViewById(R.id.currentCurativeEfforts),
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100, true, player.getMaxCurativeEfforts(),
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true, player.getCurativeEfforts()
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);
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healthStatusCheck();
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updateCurativeString();
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//set restored values to the respective fields
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@ -517,24 +522,39 @@ public class MainActivity extends ActionBarActivity{
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}
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//TODO: implement level-up animation and expand the max dynamically
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private void incrementProgressBar(final ProgressBar progressBar, final TextView textView, final int end, final int factor) {
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if(progressBar.getProgress() - end == 0) return;
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private void incrementProgressBar(final ProgressBar progressBar, final TextView textView,
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final int factor,
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final boolean setMax, int max,
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final boolean setVal, int end) {
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if(setMax) progressBar.setMax(factor*max);
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if(!setVal) return;
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if(progressBar.getProgress() - end*factor == 0) return;
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final Handler handler = new Handler();
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final int time = 3000 / Math.abs(progressBar.getProgress() - end);
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final int finalEnd = end * factor;
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final int time = 2000 / Math.abs(progressBar.getProgress() - finalEnd);
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new Thread(new Runnable() {
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public void run() {
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int current = progressBar.getProgress()*factor;
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boolean bigger = current < end;
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while ((bigger && current <= end) || (!bigger && current >= end)) {
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current += bigger ? 1 : -1;
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int current = progressBar.getProgress();
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boolean bigger = current < finalEnd;
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while ((bigger && current < finalEnd) || (!bigger && current > finalEnd)) {
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if(bigger) current++;
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else current--;
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// Update the progress bar and display the
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//current value in the text view
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final int finalCurrent = current;
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handler.post(new Runnable() {
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public void run() {
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progressBar.setProgress(finalCurrent);
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if(factor == 1){
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textView.setText(
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(finalCurrent + Player.LEVEL_PX[player.getLevel() - 1])
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+ " / " +
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(progressBar.getMax() + Player.LEVEL_PX[player.getLevel()])
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);
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} else {
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textView.setText((finalCurrent/factor) +" / "+(progressBar.getMax()/factor));
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}
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}
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});
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try {
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// Sleep for 200 milliseconds.
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