<?xml version="1.0" encoding="utf-8"?>
<resources>

    <string name="app_name" translatable="false">Dungeon Manager</string>
    <string name="action_cure">Cure</string>
    <string name="action_undo">Undo</string>
    <string name="hp">HP</string>
    <string name="curative_efforts">Surges</string>
    <string name="rest_done">Your encounter powers have been restored</string>
    <string name="long_rest_done">You have rested and restored all your powers</string>
    <string name="action_time">Time events</string>
    <string name="action_time_rest">Short rest</string>
    <string name="action_time_long_rest">Long rest</string>
    <string name="action_time_encounter_end">Encounter ended</string>
    <string name="adventurer_name">Adventurer name</string>
    <string name="new_energies_message">Who is using a surge?</string>
    <string name="cancel">Cancel</string>
    <string name="ok">OK</string>

    <string name="new_energies">New energies</string>
    <string name="title_activity_player_editor">Edit character</string>

    <string name="level">Level</string>
    <string name="fill_all_info">You need to fill all the information</string>
    <string name="no_surges">You don\'t have any surges left!</string>
    <string name="full_hp">You have reached your maximum level of HP</string>
    <string name="suffer_damage">Input the damage suffered</string>
    <string name="suffer_damage_hint">HP lost</string>
    <string name="me">Me</string>
    <string name="xp_awarded_title">Input XP awarded</string>
    <string name="xp_awarded_hint">XP from the encounter</string>
    <string name="other">Other</string>
    <string name="xp">XP</string>

    <string name="STR">STR</string>
    <string name="CON">CON</string>
    <string name="DEX">DEX</string>
    <string name="INT">INT</string>
    <string name="CHA">CHA</string>
    <string name="WIS">WIS</string>
    <string name="player_not_saved">Your information hasn\'t been saved</string>

    <string name="new_attack">New power</string>
    <string name="edit">Edit</string>
    <string name="delete">Delete</string>
    <string name="title_activity_power_editor">Power Editor</string>

    <string name="add_player">Add player</string>
    <string name="zero" translatable="false">0</string>
    <string name="no_players">No players, please add one</string>
    <string name="help_list">Press to open, hold for options</string>
    <string name="name">Name</string>
    <string name="keywords">Keywords</string>
    <string name="powerNameHint">Blasting charm</string>
    <string name="keywordsPowerHint">Magic, fire, weapon</string>
    <string name="number10" translatable="false">10</string>
    <string name="vs">VS</string>
    <string name="save">Save</string>
    <string name="impactEditHint">1d6 + mod. CHAR and you become invisible</string>
    <string name="impact">Impact</string>
    <string name="objective">Objective</string>
    <string name="objectiveHint">One creature</string>
    <string name="required">This field is required</string>
    <string name="used">Used</string>
    <string name="have_used">You have used</string>
    <string name="sure">Are you sure?</string>
    <string name="healed">You have restored %d HP</string>
    <string name="restored">Values restored</string>
    <string name="export">Export</string>

    <string-array name="frequencies">
        <item>Frequency</item>
        <item>Opportunity</item>
        <item>At will</item>
        <item>Encounter</item>
        <item>Daily</item>
    </string-array>

    <string-array name="actions">
        <item>Action type</item>
        <item>Standard</item>
        <item>Movement</item>
        <item>Minor</item>
        <item>Free</item>
    </string-array>

    <string-array name="ranges">
        <item>Range</item>
        <item>Melee</item>
        <item>Ranged</item>
        <item>Area</item>
        <item>Close</item>
        <item>Aura</item>
    </string-array>

    <string-array name="atk">
        <item>ATK</item>
        <item>STR</item>
        <item>CON</item>
        <item>DEX</item>
        <item>INT</item>
        <item>WIS</item>
        <item>CHA</item>
    </string-array>

    <string-array name="def">
        <item>DEF</item>
        <item>AC</item>
        <item>FORT</item>
        <item>REF</item>
        <item>WILL</item>
    </string-array>

    <string-array name="attack">
        <item>Attack</item>
        <item>Strength</item>
        <item>Constitution</item>
        <item>Dexterity</item>
        <item>Intelligence</item>
        <item>Wisdom</item>
        <item>Charisma</item>
    </string-array>

    <string-array name="defense">
        <item>Defense</item>
        <item>AC</item>
        <item>Fortitude</item>
        <item>Reflexes</item>
        <item>Will</item>
    </string-array>

    <string-array name="abilities">
        <item>Ability</item>
        <item>Acrobatics</item>
        <item>Arcana</item>
        <item>Athletics</item>
        <item>Bluff</item>
        <item>Diplomacy</item>
        <item>Dungeoneering</item>
        <item>Endurance</item>
        <item>Heal</item>
        <item>History</item>
        <item>Insight</item>
        <item>Intimidate</item>
        <item>Nature</item>
        <item>Perception</item>
        <item>Religion</item>
        <item>Stealth</item>
        <item>Streetwise</item>
        <item>Thievery</item>
    </string-array>

    <!-- TODO: correctly translate and order the classes-->
    <string-array name="classes">
        <item>Class</item>
        <item>Ardiente</item>
        <item>Warlock</item>
        <item>Buscador</item>
        <item>Cleric</item>
        <item>Explorer</item>
        <item>Warrior</item>
        <item>Wizard</item>
        <item>Mente de Batalla</item>
        <item>Monje</item>
        <item>Paladín</item>
        <item>Pícaro</item>
        <item>Psiónico</item>
        <item>Sacerdote Rúnico</item>
        <item>Warlord</item>
    </string-array>

    <string-array name="races">
        <item>Race</item>
        <item>Dracónidos</item>
        <item>Eladrines</item>
        <item>Elfos</item>
        <item>Enanos</item>
        <item>Gitzerai</item>
        <item>Humanos</item>
        <item>Medianos</item>
        <item>Mente del Fragmento</item>
        <item>Minotauro</item>
        <item>Salvaje</item>
        <item>Semielfo</item>
        <item>Tiflin</item>
    </string-array>

    <string name="title_activity_player_creator">Player Creator</string>
    <string name="lost_hp">Lost %d HP</string>
    <string name="level_up">Level up</string>
    <string name="use">USE</string>
    <string name="no_powers">There are no powers, try creating one</string>
    <string name="show_stats">Show attack/defense</string>
    <string name="title_activity_display">Display</string>

    <string name="title_section1">Section 1</string>
    <string name="title_section2">Section 2</string>
    <string name="title_section3">Section 3</string>

    <string name="hello_world">Hello world!</string>

    <string name="action_settings">Settings</string>
    <string name="progress_lost">Your changes will be lost otherwise</string>
    <string name="yes">Yes</string>
    <string name="add_new_player">Add a new adventurer</string>
    <string name="add_existing_player">Add an existing adventurer</string>
    <string name="add_import">Import an adventurer from text</string>
    <string name="paste_here">Paste here</string>
    <string name="import_confirmation">Import</string>
    <string name="attack">Attack</string>
    <string name="save_changes">Save changes?</string>
    <string name="no">No</string>
    <string name="power_same_name">Can\'t be saved. Another power already has that name.</string>
    <string name="power_already_exists">The power %s already exists and hasn\'t been imported</string>
    <string name="import_completed">Import completed without errors</string>

</resources>
